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A glossary of people, places & objects in Earthsea Now showing glossary items relating to islands Allernots Also known as: The Allernots Andrad Medium-sized, hilly northern island, near Orandrad and the Andrades; it lies north of Gont. Exports include fleecefell Sources: The Hawk's Flight, WoE; Hort Town, FS 'So he had … gone on and on, east by south, the hills of Oranéa faint to his right and the hills of Andrad fainter to his left, and before him only the sea…' [The Hawk's Flight, WoE] Andrades Group of small northern islands lying north of Andrad and south of the easterly islands of the North Reach; possibly also used to encompass the entire group, including Andrad and Orandrad. Exports include fine wine, fleecefell, and probably furs and ivories Sources: The Shadow, WoE; Mice, T; Dragonfly, TfE Apso Islet in the western East Reach, near Kopp and Rolameny Archipelago Also known as: Western Isles, Hardic lands [The Great Treasure, ToA] Ark Small island in the Inmost Sea, adjacent to Ilien and part of that principality; described as rich with many cities, including Sesesry on the east coast. Ruled by the Lord of Ark Sources: The Shadow, WoE; The Masters of Roke, FS; On the High Marsh, TfE '…the two fair islands Ark and Ilien, towered and terraced with cities…' [The Shadow, WoE] Arrins Small island in the southerly end of the West Reach, near Near Kaltuel and west of Ensmer Astowell Also known as: Lastland [The Open Sea, WoE] Atnini Small island off Hur-at-Hur in the Kargad Lands. Ruled by the Godking from Karego-At until it is conquered by the Hur-at-Hur warlord Thol, around ten years after the restoration of the Archipelagan monarchy Sources: Palaces, OW Atuan Also known as: Holy Land Sources: The Wall around the Place, ToA; The Western Mountains, ToA Barnisk Medium-sized island in the Gontish Sea to the north-east of Havnor, near Torheven and Oranéa Sources: The Shadow, WoE Bars of Uny String of islets in the southeast of the Archipelago, lying north of Uny and east of O in the Closed Sea Bereswek Medium-sized island in the North Reach, near Udrath and N&S Enwas; the inhabitants are white skinned Sources: Mending the Green Pitcher, OW Besu Islet off the west coast of Havnor island in the Pelnish Sea, near Bishi; its port town may be Esen Bishi Islet off the east coast of Semel, in the Pelnish Sea; near Ebishi and Besu Borilous Rocks Rocks in the Inmost Sea, to the east of Roke, a danger to ships in poor visibility Sources: The Shadow, WoE Borth Small island in the west of North Reach, north-west of Rogmy and south of Hogen Land. Osskili is probably the language spoken there Sources: A Description of Earthsea, TfE Chemish Small elongated island in the eastern North Reach, near Komokome and Sort Derhemen Medium-sized island in the northerly West Reach, near Narveduen and Onon Dragons' Run Also known as: Dragon's Run [The Dragons' Run, FS] Dromgan Farmed islet of the Ninety Isles, lying near Hosk [Hunted, WoE] Dunnel Islet near Misk, Set and Wasny, at the northeastern edge of the South Reach Ea Titles: the Old Island Sources: The Masters of Roke, FS; The Finder, TfE; The Dragon Council, OW Ear, Isle of the See Isle of the Ear East Hand See Hands East Reach Group of predominantly small islands to the south-east, including the northerly cluster: The Hands, Venway, Vemish, Sattins and Yor; the northeast cluster: Koppish, Sneg and Far Toly; the southerly cluster: Korp, Kopp, Apso, Rolameny, Gale, Holp, Tok, Insmer, Soders, The Sellets and Iffish; and the easternmost cluster: Pelimer, Kornay, Gosk and Astowell. The inhabitants are dark-skinned, and speak Hardic with varying degrees of accent Sources: Iffish, WoE; The Open Sea, WoE Eastern Isles See Kargad Lands Ebéa Small island in the Sea of Éa, near Ea, Oranéa and Havnor; in ancient times one of the islands at the heart of Earthsea. Ruled by the Lady of Ebéa Sources: Mending the Green Pitcher, OW Ebishi Tiny islet in the Pelnish Sea, between Bishi and Besu; in some maps, this islet is identified as Besu Sources: Frontispiece map, TfE Ebosskil Medium-sized northwestern island, lying southwest of Osskil and north of Semel Sources: Orm Embar, FS; Selidor, FS Enlad Also known as: Isle of the Myths Sources: Hunted, WoE; The Rowan Tree, FS; The Masters of Roke, FS; Hort Town, FS; The Children of the Open Sea, FS Enlades Group of small islands in the north of the Archipelago, in the Sea of Éa, next to Enlad. An old-established college is located on them. Associated from ancient times with magic Sources: The Dragon Council, OW Ensmer Large island in the southwest of the Archipelago, lying at the southmost end of the Ninety Isles and near the southerly islands of the West Reach Sources: The School for Wizards, WoE; The Dragon of Pendor, WoE Enwas Also known as: North Enwas, South Enwas Sources: Mending the Green Pitcher, OW Eppaln Islet off the southeast coast of Paln, in the Pelnish Sea; it lies south of Lossow and north of Seppish Esen Port town of the islet of Besu off the west coast of Havnor island in the Pelnish Sea; alternatively, an islet near Besu Sources: Hunted, WoE; frontispiece map, FS Eskel Islet off the east coast of Havnor. Also, in some sources, a name for Otrad, an islet off the east coast of Way Ettil Islet in the easterly West Reach, near Usidero and the Toringates Faltuel Small island in the southerly end of the West Reach, near Arrins and west of Ensmer Far Sorr Small island, south of Lorbanery and the Isles of Sand in the South Reach [The Open Sea, WoE] Far Toly Islet in the eastern East Reach, near Sneg Sources: The Open Sea, WoE Felkway Medium-sized island in the east of the Archipelago, between Way, O and Havnor; features include Felkway Bay, with an unnamed town at its mouth. The Passage of Felkway leads into the Ebavnor Straits. Ruled by the Lord of Felkway Sources: The Shadow, WoE Ferrins Small island in the eastern North Reach, north of the Andrades and south of the Allernots Gale Small island in the southwest of the East Reach, near Rolameny and Soders Garhirien Also known as: Garhirion Gate of Selidor Small island off the east coast of Selidor, in the West Reach Sources: Frontispiece map, TfE Geath Islet in the east of the Ninety Isles, near Roke; centre of whaling. The town has oil sheds and stinks of whale products Sources: Hunted, WoE; The Finder, TfE 'There they fished for whales, as they still do. That was a trade he wanted no part of. Their ships stank and their town stank.' [The Finder, TfE] Gmet Small islet off the east coast of Paln, near Lossow, in the Pelnish Sea Gont Medium-sized island in the north east of the Archipelago, near the Kargad Lands, around a thousand miles from Roke. North lies the Northeast Sea; to the south, the Gontish Sea. Fifty miles wide and composed of the single high, wooded Gont Mountain; the interior is rocky and forested; the coastal regions are farmed, including Northward Vale in the north-east and Middle Valley in the south. Major towns are the capital Gont Port and East Port. Smaller towns and villages include Re Albi, Tettego, Etreke, Gont South Port, Lissu, Kahedanan, Oak Springs, Oak Village & Valmouth in the south; Korry, Up Selt, Desi Port, Ketoleko, Var, Solwes, Essary, Allage & Kebas in the west; Kemay, Tutok Bay, Kedun, Oskres & Selt in the northwest; Norvale & Up Norvale in the north; Ten Alders, Medu, Chodur & Lotin in the northeast; and Beech Springs, Wiss, Down Wiss, Ovark, Tant & Toss in the east. Other named features include East Forest, the rivers Ar & Kaheda, Armouth sands, Valmouth Bay, Cutnorth Cliff, High Fall, Kapperding Scarp, Hot Springs Mountain, Round Hill, Long Fells and the Overfell. The climate is cool, with fog and snow in winter. Suffered an earthquake in around 968 and again in 1004. Ruled by the Lord of Gont, at Gont Port; parts of it were under Kargish rule for at least a generation in the time of Maharion. Known for wizards, pirates and goatherds Sources: Warriors in the Mist, WoE; Frontispiece map, T; The Bones of the Earth, TfE; A Description of Earthsea, TfE 'The island of Gont, a single mountain that lifts its peak a mile above the storm-racked Northeast Sea, is a land famous for wizards. From the towns in its high valleys and the ports on its dark narrow bays many a Gontishman has gone forth to serve the Lords of the Archipelago in their cities as wizard or mage, or, looking for adventure, to wander working magic from isle to isle of all Earthsea.' [Warriors in the Mist, WoE] Gosk Tiny island in the easternmost region of the East Reach, near Kornay Sources: The Open Sea, WoE Gravels Range of tiny islets lying between Ebosskil and Norst & Sorresk and into the western part of the Gut of Osskil, in the northwest of the Archipelago Great Island See Havnor Great South Shoals Long string of islets running southwest to northeast by the Isle of the Ear in the South Reach Hands Also known as: West Hand, East Hand, The Hands Sources: Hunting, WoE; Iffish, WoE 'a pair of lonely isles that reach their mountain-fingers northward towards the Kargad Lands.' [Hunting, WoE] Hardic lands See Archipelago Havnor Also known as: Great Island, King's Island, the Great Isle, Cold Hill Sources: The Masters of Roke, FS; The Finder, TfE; Diamond and Darkrose; TfE; Palaces, OW; Dolphin, OW Hille Medium-sized island, the northernmost in the West Reach; near Derhemen Hogen Land Large ice-bound island in the northernmost part of the North Reach [The Open Sea, WoE] Holp Small island in the East Reach, near Korp, Kopp and Tok Sources: The School for Wizards, WoE; Iffish, WoE; Afterword, WoE Holy Land See Atuan Hosk Large island on the west side of the Inmost Sea; major city is the port of Orrimy. The interior is a lawless region Sources: The Dragon of Pendor, WoE; Hunted, WoE Hur-at-Hur Largest and easternmost island of the Kargad Lands, part desert, part forested, mountainous and relatively impoverished; the inhabitants are considered barbarians by people of Atuan. Major town is called Mesreth. Produce includes opals, turquoises and cedar logs. Well-born women are segregated in women's quarters and wear the feyag (veil), which is not worn on Atuan or in Awabath. Small flightless dragons live in the mountains. Ruled by the Godking at Awabath on Karego-At, and by local warlords. Around ten years after the restoration of the Archipelagan monarchy, a warlord, Thol, consolidates power to become High King after deposing the Godking Sources: The Wall around the Place, ToA; Dragonfly, TfE; Palaces, OW; The Dragon Council, OW Iffish Hilly populous island in the East Reach, near Tok; main town is Ismay, also hill village of Quor. An Islandwoman of Iffish serves on the King's Council at the time of The Other Wind. Tiny dragon-lizards called harrekki are native there Sources: Iffish, WoE; The Dragon Council, OW '…the low blue hills of a great island… The smoke of hearthfires lingered blue over the slate roofs of little towns among those hills, a pleasant sight in the vast sameness of the sea.' [Iffish, WoE] Ilien A small island in the Inmost Sea. One of the principalities of the kingship, tracing its descent from Gemal Sea-born via Maharion. Described as having many towns and cities Sources: The Shadow, WoE; The Masters of Roke, FS '…the two fair islands Ark and Ilien, towered and terraced with cities…' [The Shadow, WoE] Ingat Small island in the easterly West Reach, near Risk and the Toringates Sources: The Dragons' Run, FS Inner Isles See Inner Lands Inner Lands Also known as: Inner Isles, the West Sources: The Shadow, WoA Insmer Islet near Tok and Holp in the East Reach Inward Isles Also known as: Inward Lands Sources: The Shadow, WoE; A Description of Earthsea, TfE Isle of the Ear Also known as: Ear, Isle of the [The Open Sea, WoE] Isle of the Wise See Roke Isles of Sand Also known as: Sand Isles Sources: The Dragon Council, OW Issel Small island in the south of the Inmost Sea, near Roke and Wathort Sources: Hort Town, FS Jessage Medium-sized, inhabited island in the southerly end of the West Reach, near Obb. Has farms and orchards Sources: Orm Embar, FS; Palaces, OW 'Land lay ahead, low and blue in the afternoon like a bank of mist. … the eastern isle, Jessage, looked burned and black as far as they could see inland from the shore, and a haze hung blue and dull above it.' [Orm Embar, FS] Kaltuel Medium-sized island in the southerly end of the West Reach, near Simly and Near Kaltuel Sources: The Dragons' Run, FS Kameber Also known as: Kameber Rock Sources: Mending the Green Pitcher, OW Kamery Small island on the east of the Inmost Sea, south of Ilien and near O; nearest of the eastern islands to Roke Sources: The Shadow, WoE Karego-At Large, wealthy main island of the Kargad Lands in the north east of Earthsea; capital is Awabath, location of the Godking's court. Other cities include the old capital, Hupun [Voyage, ToA] Kargad Lands Also known as: Eastern Isles, Kargad Empire, the Four Lands, Empire of the Sky Related entries: Priest-Kings; Legal and punitive systems; War; Religion and the afterlife; Place of the Tombs; Reincarnation Keep of Kalessin Island in the Dragons' Run with sheer basalt cliffs three hundred feet high; named the Keep of Kalessin by dragons. Possibly constructed by Kalessin or another dragon, or a natural rock formation [The Dragons' Run, FS] King's Island See Havnor Komokome Small elongated island in the eastern North Reach, north of the Allernots, near Sort and Chemish Kopp Small island in the East Reach, near Korp, Apso and Holp Sources: The School for Wizards, WoE Koppish Small, elongated, inhabited island in the East Reach, near Sneg and Iffish; it has small villages Sources: The School for Wizards, WoE; The Open Sea, WoE '…first raised land off the southernmost cape of Koppish. Over the waves they saw cliffs of stone rise like a great fortress. Seabirds cried wheeling over the breakers, and smoke of the hearthfires of small villages drifted blue on the wind.' [The Open Sea, WoE] Kornay Tiny island in the easternmost region of the East Reach, near Gosk Sources: The Open Sea, WoE Korp Small westernmost island of the East Reach, near Kopp. An Islandwoman of Korp serves on the King's Council at the time of The Other Wind Sources: The School for Wizards, WoE; The Dragon Council, OW Lastland See Astowell Lef Small island in the North Reach, north of Udrath Leng Small island in the east of the Inmost Sea, near the isle of O Long Dune Trails westwards from Wellology; visited by the Children of the Open Sea (raft people) in autumn. Beaches are called Emah by those people Sources: The Children of the Open Sea, FS Lorbanery Titles: Isle of Silk Sources: Hort Town, FS; Lorbanery, FS Lossow Also known as: Losso Sources: The School for Wizards, WoE Misk Islet south of Sowl, near Set and Dunnel, at the northeastern edge of the South Reach Morred's Isle In the Dark Years, island south of Havnor believed by the scattered women of the Hand to be a place where just rule was maintained and the old arts of magic were practised and taught. Medra identified Morred's Isle as Roke, though it is 'both less and more than the hope and rumor he had sought for so long.'a Sources: The Finder, TfE (a) '"They say … that there's an island where the rule of justice is kept as it was under the Kings. Morred's Isle, they call it. … There they say the women of the Hand have kept the old arts. And they teach them, not keeping them secret each to himself, as the wizards do."' [The Finder, TfE] Namien Small island in the Closed Sea at the southeast of the Archipelago, near Uny and Sowl; it lies south of O, east of Wathort and north of the easterly islands of the South Reach Narveduen Medium-sized island, one of the most easterly of the West Reach. One of the early places where magic fails in The Farthest Shore Sources: The Rowan Tree, FS Near Kaltuel Small island in the southerly end of the West Reach, near Simly, Kaltuel and Arrins Nesh Islet of the Ninety Isles, lying near Hosk; it has a harbour town [Hunted, WoE] Ninety Isles Cluster of tiny islands between Hosk and Ensmer, to the west of Roke. The furthest south is Serd, thirty miles from Roke in the Inmost Sea, and the furthest north is Seppish, near Paln. The islets are organised into townships of ten or twenty islets apiece. There are few bridges and the islanders travel everywhere by boat. Although heavily populated with farms and fishing villages, there are no large towns. The economy revolves around whaling and turbies, an oily fish. Includes the harbour towns of Nesh and Serd, pastures in Dromgan, oil sheds in Geath and the township of Low Torning Sources: The Dragon of Pendor, WoE; Hunted, WoE; The Finder, TfE 'West of Roke in a crowd between the two great lands Hosk and Ensmer lie the Ninety Isles. The nearest to Roke is Serd, and the farthest is Seppish, which lies almost in the Pelnish Sea; and whether the sum of them is ninety is a question never settled, for if you count only isles with freshwater springs you might have seventy, while if you count every rock you might have a hundred and still not be done; and then the tide would change. Narrow run the channels between the islets, and there the mild tides of the Inmost Sea, chafed and baffled, run high and fall low, so that where at high tide there might be three islands in one place, at low tide there might be one.' [The Dragon of Pendor, WoE] Norst Islet near Sorresk, west of Ebosskil; it lies on the northwestern edge of the Archipelago, facing the Open Sea North Enwas See Enwas North Reach Group of islands with a cold climate lying to the north of Osskil and the Andrades. They include Borth, Rogmy, Udrath, Lef, Bereswek, Enwas, Ferrins, the Allernots, Komokome, Sort, Chemish, the Whale Isles and the large but untravelled Hogen Land among the ice floes Sources: Hunted, WoE; The Open Sea, WoE '…the islandless vastness of the North Reach.' [Hunted, WoE] North Sudidi Also known as: Sudidi, North Sources: The Finder, TfE North Teeth See Teeth O Elongated island at the east of the Inmost Sea near Ilien and Felkway; the Ebavnor Straits and Passage of Felkway lie to its north and the Closed Sea to its east. Towns include O-Tokne in the north, O Port in the south-east, and unnamed ports on the north coast. Known for its fine silverwork. Ruled by the Lord of O Sources: The Shadow, WoE; The School for Wizards, WoE; The Masters of Roke, FS Obb Medium-sized, inhabited island in the southerly end of the West Reach, near Jessage Sources: Orm Embar, FS; Palaces, OW 'Land lay ahead, low and blue in the afternoon like a bank of mist.' [Orm Embar, FS] Obehol Also known as: Ohol Sources: The Madman, FS; The Children of the Open Sea, FS Ohol See Obehol Omer Small island in the Inmost Sea and Ebavnor Straits, south of Havnor and near Ark [Dolphin, OW] Onon Small island in the northerly West Reach, near Derhemen Ontuego Medium-sized island on the easterly side of the West Reach, lying near the Toringates, west of Paln. The mage Ath is said to have been killed by the dragon Orm there Sources: The Stone of Pain, FS; Dolphin, OW Oranéa Eastmost of the Inward Isles, lying just north of Barnisk in the Gontish Sea, near Havnor, the South Teeth, Garhirien, Ea and Ebéa. Its blue hills are visible from Re Albi on Gont Sources: The Shadow, WoE; Kalessin, T Orandrad Small northern island, east of Andrad and north of Gont Osskil Also known as: Ravenland Sources: Hunted, WoE; The Hawk's Flight, WoE '"There are happenings here not dealt with by the loremasters of the South, and things here not named in the Namers' lists."' [The Hawk's Flight, WoE] Otrad Also known as: Eskel Outer Innran Tiny islet south of Way, near Perilane, in the east of the Archipelago; one of the nearest islands to the East Reach Paln Large island in the west of the Archipelago, immediately south of Semel; over 300 miles from Havnor City and separated from Havnor by the Pelnish Sea. The north is mountainous and wild; the only town mentioned is Ferao. The inhabitants speak accented Hardic (Seppel's accent is described as clipped and singing) and have many words of their own dialect; they have a reputation for uncanniness in the rest of the Archipelago. Ruled by the Lords of Paln, who in ancient times refused fealty to the King of All the Isles. Famous for wizards who do not attend Roke School of Wizardry and are trained in the Lore of Paln, a different tradition from that of Roke. Also said to be great shipbuilders Sources: Palaces, OW; Dolphin, OW; Rejoining, OW '…in the mountains of the north part of the island, wild country without farms. Hunters used to go there to hunt mountain sheep and catch falcons to tame…' [Palaces, OW] Pelimer Tiny inhabited island in the easternmost region of the East Reach, three days' southeast of Soders. At the time of The Wizard of Earthsea, its main town has a deranged sorcerer. Hardic is spoken there with a strong accent [The Open Sea, WoE] Pendor Island to the west of the Archipelago; spoiled by Yevaud, the Dragon of Pendor. In the Dark Years, before Yevaud's arrival, a peaceful, prosperous island, whose lords were then described as 'good men. They remember the kings. They don't seek war or plunder'a, though they send men west hunting dragons for sport. Later, however, they were said to be 'pirates, slave-takers, war-makers, hated by all that dwelt in the southwest parts of Earthsea'b Sources: The Dragon of Pendor, WoE (b); The Finder, TfE (a) 'Maybe he thought, at first, that on Pendor he had found Morred's Isle, for the city was beautiful and peaceful and the people prosperous.' [The Finder, TfE] Perilane Islet off the southern tip of Way, near Outer Innran, in the east of the Archipelago Perregal Small island north-east of Gont, one of the nearest islands in the Archipelago to the Kargad Lands. Under Kargish rule for at least a generation in the time of Maharion Sources: A Description of Earthsea, TfE Pody Small fertile island, south of the Ninety Isles, near Ensmer and Wathort. Major town is the old port of Telio. Linen making is a major industry, with flax-retting houses in the weavers' quarter of Telio. At the time of 'The Finder', the island had been ruled by the lords of Wathort for a century, and was very run down [The Finder, TfE] Reaches Four groups of islands outside the central Archipelago: the North Reach, East Reach (which excludes the Kargad Lands), South Reach and West Reach. Though nominally subject to the King of All the Isles after the restoration of the Archipelagan monarchy, many of the islands in the Reaches are very isolated, with rather different ways of life than in the main Archipelago. As is commonly said, 'Rules change in the Reaches.'a Sources: Iffish, WoE (a) Risk Islet in the easterly West Reach, near Usidero Rogm See Rogmy Rogmy Also known as: Rogm Sources: A Description of Earthsea, TfE Roke Also known as: Isle of the Wise, Isle of the Wizards, Morred's Isle Sources: The School for Wizards, WoE; The Finder, TfE Rolameny Also known as: Rolomeny Sources: The Open Sea, WoE Rood Medium-sized island in the South Reach, near Lorbanery and Toom Sources: The Open Sea, WoE Sand Isles See Isles of Sand Sattins Small island in the northern East Reach, near Vemish and Yor. It has farm land with sheep and cows, pine woods and a high green hill with a cave. The main town has an inn; the main harbour is Sattins Harbor; other named features include West Shore, East Creek and Long Banks Sources: The Rule of Names, W12Q Selidor Also known as: the Farthest Isle Sources: Selidor, FS; The Stone of Pain, FS; Finding Words, T (a) Sellets Also known as: The Sellets Semel Medium-sized island in the north west of the Archipelago, near Paln and Havnor. Forested, with cattle and sheep farming. Landscape dominated by the volcano Andanden, with a high marshy grassy plain, the High Marsh, formed by ash deposition during the last eruption. Southern coast is most populated; major towns include Oraby [On the High Marsh, TfE] Seppish Northernmost islet of the Ninety Isles, lying southeast of Paln and Eppaln, just south of the Pelnish Sea [The Dragon of Pendor, WoE] Serd Islet at the southern end of the Ninety Isles near Pody, in the Inmost Sea; the nearest of those isles to Roke, which lies thirty miles away. Described as thriving, its main port is Serd Inner Port Sources: The Dragon of Pendor, WoE; Hunted, WoE 'West of Roke in a crowd between the two great lands Hosk and Ensmer lie the Ninety Isles. The nearest to Roke is Serd…' [The Dragon of Pendor, WoE] Set Tiny islet near Misk and Dunnel, at the northeastern edge of the South Reach Simly Medium-sized, inhabited island in the southerly end of the West Reach, lying near Kaltuel, north-east of Jessage and west of Ensmer; grain is grown there Sources: Palaces, OW Sneg Small island in the East Reach, near Koppish Sources: The School for Wizards, WoE; The Open Sea, WoE Soders Small, hilly inhabited island in the East Reach, a hundred miles south of Iffish; it has a port Sources: The Open Sea, WoE Soléa Northern island in the Sea of Éa known for its orchards; engulfed in the sea by the spell of the Enemy of Morred one or two thousand years ago, drowning everyone on it, including Elfarran Sources: The Open Sea, WoE; Hort Town, FS; A Description of Earthsea, TfE Sorresk Small island off the west coast of Osskil, near Norst and Ebosskil; it lies on the northwestern edge of the Archipelago, facing the Open Sea Sort Islet in the eastern North Reach, northeast of the Allernots, near Komokome and Chemish South Enwas See Enwas South Reach Group of islands lying south and southwest of Wathort, described as 'the place least known and fullest of mysteries' in all of Earthseaa. They include the Isle of the Ear & the Great South Shoals in the east; Wasny, Misk, Dunnel & Set in the northeast; Toom, Rood, Lorbanery, Far Sorr & the Isles of Sand in the south; and Obehol, Wellology & the Long Dune in the southwest, near the West Reach. The climate here is generally warmer than in the rest of Earthsea. Slavery is practised in parts of the South Reach Sources: Sea Dreams, FS (a); The Open Sea, WoE; The Madman, FS '"A strange part of the world, where the fish fly, and the dolphins sing, they say."' [Sea Dreams, FS] South Teeth See Teeth Sowl Small island in the South Reach east of Wathort and near Namien; exports gauze fabric to Hort Town, and also markets slaves Sources: Hort Town, FS; Dolphin, OW Spevy A small island between Gont and the Kargad Lands. Taken by the Kargs around a year before the start of A Wizard of Earthsea; the land was looted and laid waste, and the people taken into slavery. Previously under Kargish rule for at least a generation in the time of Maharion Sources: Warriors in the Mist, WoE; A Description of Earthsea, TfE Springwater Isle Rocky sand bar near Karego-At on which Ensar and Anthil, the last descendants of the House of Hupun, were stranded. The isle was named for the spring of freshwater that Ged charmed Sources: Hunting, WoE Sudidi, North See North Sudidi Taon Titles: Isle of the Harpers Sources: Iffish, WoE; Mending the Green Pitcher, OW 'Taon is at the southern end of the Sea of Éa, not far from where Soléa lay before the sea whelmed it. That was the ancient heart of Earthsea. All those islands had states and cities, kings and wizards, when Havnor was a land of feuding tribesmen and Gont a wilderness ruled by bears. People born on Éa or Ebéa, Enlad or Taon, though they may be ditchdigger's daughter or witch's son, consider themselves to be descendants of the Elder Mages, sharing the lineage of the warriors who died in the dark years for Queen Elfarran.' [Mending the Green Pitcher, OW] Teeth Also known as: North Teeth, South Teeth Tesk Islet at the northern end of the Ninety Isles, near Hosk Sources: The Dragon of Pendor, WoE Tok Small island in the East Reach, near Iffish, Holp and Insmer Sources: Iffish, WoE; Afterword, WoE Toom Medium-sized island in the South Reach, near Rood Sources: The Open Sea, WoE Toop Northern islet off the south coast of Osskil, near Ebosskil, Enlad and the Enlades Torheven Moderately large island in the Gontish Sea to the north-east of Havnor, near Barnisk, Way and Gont, and relatively close to Karego-At; the Torikles lie off its southern end. Under Kargish rule for at least a generation in the time of Maharion Sources: A Description of Earthsea, TfE Torikles Cluster of small islands south of Torheven; among the closest of the Archipelago to Karego-At. Under Kargish rule for at least a generation in the time of Maharion Sources: A Description of Earthsea, TfE Toringates String of tiny inhabited islands running north--south in the West Reach, east of the Dragons' Run. Has farms Sources: Palaces, OW Torning Islet at the northern end of the Ninety Isles, near Hosk; possibly one of the islets of the Low Torning township Udrath Medium-sized, deserted island in the North Reach, near Bereswek, Rogmy and Lef. Has the bones of an unnamed dragon Sources: The Rule of Names, W12Q Ully Small inhabited island in the West Reach, west of Paln and east of the Dragons' Run. Has farms and villages Sources: Palaces, OW Uny Small island in the southeast of the Archipelago, near Namien; it lies southeast of O and south of the Bars of Uny in the Closed Sea Usidero Small inhabited island in the West Reach, west of Paln and east of the Dragons' Run. Has farms and villages Sources: Palaces, OW Vemish Small island in the northern East Reach, near Sattins and Venway; port town is Mishport Sources: Iffish, WoE Venway Small island in the East Reach, near Vemish. Under Kargish rule for at least a generation in the time of Maharion. Exports glass beads Sources: The Rule of Names, W12Q; The School for Wizards, WoE; A Description of Earthsea, TfE Vissti Tiny island in the Inmost Sea, between Ilien and Kamery Sources: The Finder, TfE Wasny Small island south of Dunnel, at the northeastern edge of the South Reach Wathort Island south of Roke, in the south of the Archipelago; main city is Hort Town. The southern part of the island is hilly Sources: The Rowan Tree, FS; Hort Town, FS Way Large, wealthy island east of Havnor, with sheep and dairy farming, vineyards, orchards, oak forests and mountains. Towns/regions include Shelieth of the Fountains, the capital in the south, the port city of Kembermouth in the north west, Westpool, Wayfirth and the domain of Iria. Its inhabitants are dark-skinned. One of the principalities of the kingship, tracing the line of descent from Akambar and the House of Shelieth Sources: The Masters of Roke, FS; Dragonfly, TfE Waymarsh Islet off the southeast coast of Way, in the east of the Archipelago; one of the nearest islands to the East Reach. Site of a decisive defeat of the Kargs by Maharion & Erreth-Akbe in around 440 Sources: A Description of Earthsea, TfE Wellology Also known as: Welwai Sources: The Madman, FS; The Children of the Open Sea, FS Welwai See Wellology West Hand See Hands West Reach Also known as: Western Reach Sources: Orm Embar, FS; The Dragons' Run, FS; Selidor, FS; The Stone of Pain, FS; Palaces, OW Western Isles See Archipelago Whale Isles A group of three small islands in the far north of the North Reach, north of North Enwas Yor Small island in the northern East Reach, near Sattins
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