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A glossary of people, places & objects in Earthsea Now showing glossary items starting L Labby Itinerant musician in the west of Havnor; leader of a band, he plays the double-reed woodhorn [Darkrose and Diamond, TfE] Labyrinth An extensive maze of tunnels under the Place of the Tombs with a network of spyholes; the Labyrinth guards the treasures of the Tombs of Atuan, trapping any who try to steal them. Believed to be ancient, the Labyrinth's origins are unknown. It contains the mural-decorated Painted Room, Room of Bones, Six Ways, the long Outmost Tunnel by the river, and, in its heart, guarded by a pit, the Great Treasury of the Tombs. Less sacred than the Undertomb, which it adjoins, the Labyrinth can only be accessed via the Undertomb by an iron door, which can be sealed via a lever on the Undertomb side. Unlike the Undertomb, light is permitted within the Labyrinth, but there are no landmarks; the greyish-yellow stone-lined tunnels are all alike, about five feet wide by twelve to fifteen feet high with a vaulted roof. The maze extends from the Hall of the Throne to the river half a mile away, but the distance underground is many times greater, about twenty miles in total. No map exists; the only way of negotiating the maze is to remember turnings taken and passed; these instructions are passed from priestess to priestess without ever being written down. The Labyrinth is at least partially demolished by an earthquake when Ged and Tenar escape with the Ring of Erreth-Akbe Sources: Dreams and Tales, ToA; Light under the Hill, ToA; The Anger of the Dark, ToA 'There was a weariness in that tracing of the vast, meaningless web of ways; the legs got tired and the mind got bored, forever reckoning up the turnings and the passages behind and to come. It was wonderful, laid out in the solid rock underground like the streets of a great city; but it had been made to weary and confuse the mortal walking in it, and even its priestess must feel it to be nothing, in the end, but a great trap.' [Light under the Hill, ToA] Further information on Labyrinth Lady of Ebéa Also known as: Ebéa, Lady of Sources: The Dragon Council, OW Lady of O-tokne Also known as: O-tokne, Lady of Sources: The Dragon Council, OW Lament for Erreth-Akbe Lament composed by Maharion on his return from Selidor after the death of Erreth-Akbe. It's played by the trumpeters telling the hours in Havnor City Sources: Palaces, OW Related entries: Songs Lament for the White Enchanter Lament for the death of Morred, supposed to have been composed by Elfarran Sources: A Description of Earthsea, TfE Related entries: Songs Land ownership Also known as: Tenancy Sources: A Bad Thing, T; Mice, T; Finding Words, T; Winter, T; Darkrose and Diamond, TfE; Dragonfly, TfE Language Two main languages are spoken in Earthsea: Hardic (the common tongue), spoken across much of the Archipelago & the Reaches, and Kargish, which is restricted to the Kargad Lands. Some islands in the Archipelago have their own languages or dialects, eg the language spoken on Enlad, of which little is known, and Osskili spoken on Osskil & neighbouring islands, which is closer to Kargish than Hardic. Educated speakers of the Enlad language or Osskili probably speak Hardic in addition, as Lebannen and Serret do. Sources: A Description of Earthsea, TfE Further information on Language Language of the Making See Old Speech Lar Ashal King or queen of Enlad before the reign of Morred. The deeds of the early rulers of Enlad are told in the Deed of Enlad Sources: A Description of Earthsea, TfE Related entries: King of All the Isles Lark Middle-aged woman of the Middle Valley on Gont (probably of Oak Village); described as grey-haired, overweight, with a handsome face. She and her husband (described as quiet) have seven children, the youngest a girl of five years during Tehanu, the eldest & second youngest boys. Long-standing friend of Tenar Sources: A Bad Thing, T; Hawks, T; Home, T; Winter, T 'She was a heavy, plain, middle-aged woman, whose name did not fit her body anymore. But once she had been a slight and pretty girl, and she had befriended Goha, paying no attention to the villagers who gossiped about that white-faced Kargish witch Flint had brought home; and friends they had been ever since.' [A Bad Thing, T] Lass of Belilo, The See The Lass of Belilo Lastland See Astowell Laundry Also known as: Washing Sources: Hawks, T; Winter, T Law See Legal and punitive systems Lay of the Lost Queen Song sung on Havnor, presumably recounting the tale of Elfarran Sources: Darkrose and Diamond, TfE League Coalition which emerges to govern the central islands of the Archipelago around a hundred years after the dragon Yevaud despoils Pendor (ie, approx 950). The League's only known action is to raise a fleet with seven mages which temporarily drives the dragon from Pendor. Only mentioned in 'The Rule of Names', the League may have dissolved before the events of A Wizard of Earthsea, perhaps facilitating Yevaud's return to Pendor Sources: The Rule of Names, W12Q Lebannen Also known as: Arren, Arrendek Sources: The Masters of Roke, FS; The Dolphin, T; Palaces, OW; Rejoining, OW 'The boy's sleeping face was lit redgold by the long sunset, the rough hair was wind-stirred. The soft, easy, princely look of the boy who had sat by the fountain of the Great House a few months since was gone; this was a thinner face, and harder, and much stronger. But it was not less beautiful.' [The Dragons' Run, FS] Lef Small island in the North Reach, north of Udrath Legal and punitive systems Also known as: Law, Punitive system Sources: The Wall around the Place, ToA; The Prisoners, ToA; The Ring of Erreth-Akbe, ToA; Orm Embar, FS; Home, T; Winter, T; The Finder, TfE; Dragonfly, TfE Leggings Hen belonging to Heleth. The other chickens are named Red Bucca, Brown Bucca, Grey, Candor, and the King Sources: The Bones of the Earth, TfE Leng Small island in the east of the Inmost Sea, near the isle of O Library of the Kings Famous ancient library, possibly on Havnor or Enlad; destroyed by the time of the Dark Years Sources: The Finder, TfE Licky Foreman of the mines at Samory under the warlord Losen during the Dark Years; described as brutal not cruel [The Finder, TfE] Lights Candles, rushlights, lanterns, oil lamps, torches and werelight are all used for lighting in various contexts. Candles are the most frequently mentioned light, sometimes being described as tallow (as opposed to beeswax); miners work with candles bound to their foreheads on Havnor during the Dark Years. Rushlights (feeble lights with a rush wick) are mentioned as nightlights on Atuan. Lanterns are carried on ships and used to light buildings in towns, for example in Ismay and at the School of Wizardry on Roke; they're also mentioned as lighting an outdoor party on Havnor; Arha (Tenar) carries a tin lantern with a candle when she explores the Labyrinth on Atuan, and they're carried outdoors at Re Albi on Gont. Oil lamps light wealthier homes, for example the Old Mage's House at Re Albi, Oak Farm in the Middle Valley, Hare's house in Hort Town & Emer's house on Semel; cabins on the Dolphin are illuminated by pendant glass lamps; an alabaster lamp is mentioned at the New Palace on Havnor; the Temple of the Godking on Atuan is lit by oil lamps burning attar of roses. Tiny heating lamps are mentioned in the magicians' workroom at Roke school, presumably also fueled by oil. Roke school, the castle of the Court of the Terrenon on Osskil, the Room of Chains in the Undertomb Labyrinth on Atuan and the rafts of the Children of the Open Sea are lit by (wooden) torches, which give a reddish smoky light. Torches are also carried in procession in the Long Dance on Roke and similarly on Atuan, as well as by the dancers on Low Torning in the Ninety Isles. A flint and steel is used to make sparks on Atuan and Gont. Wizards often make werelight rather than using non-magical sources of light Lily Also known as: Mevre [Mending the Green Pitcher, OW] Lips of Paor Also known as: Aurun, Cave at Aurun, Cleft called Aurun [Dolphin, OW] Lissu Inland village or town by the head of the river Kaheda and of Middle Valley in the south of Gont; upriver from Kahedanan. Above it are the Long Fells and Hot Springs Mountain Sources: Frontispiece map, T; Home, T Little Grey Female cat belong to Moss; Alder takes Tug, one of her kittens to Havnor Sources: Mending the Green Pitcher, OW Littleash In the Dark Years, man from Endlane village in the interior of Havnor island; brother of Rose of Endlane Sources: The Finder, TfE Lodgehouses See Inns Log rafts See Ships; Children of the Open Sea Long Banks Coastal region of Sattins island Sources: The Rule of Names, W12Q Long Dance Festival of midsummer eve, celebrated widely throughout the Archipelago with dance and song lasting all night long. The Creation of Éa and Deed of Erreth-Akbe are traditionally recited at this time. This festival is celebrated even by the Children of the Open Sea (raft people), who share few other customs with the Archipelago Sources: A Description of Earthsea, TfE 'As the sun rose the next morning the Chanters of Roke began to sing the long Deed of Erreth-Akbe… When the chant was finished the Long Dance began. Townsfolk and Masters and students and farmers all together, men and women, danced in the warm dust and dusk down all the roads of Roke to the sea-beaches, to the beat of drums and drone of pipes and flutes. Straight out into the sea they danced, under the moon one night past full, and the mustic was lost in the breakers' sound. As the east grew light they came back up the beaches and the roads, the drums silent and only the flutes playing soft and shrill. So it was done on every island of the Archipelago that night: one dance, one music binding together the sea-divided lands.' [The Loosing of the Shadow, WoE] Long Dune Trails westwards from Wellology; visited by the Children of the Open Sea (raft people) in autumn. Beaches are called Emah by those people Sources: The Children of the Open Sea, FS Long Fells High sheep & goat pastures above Lissu and the Middle Valley on Gont Sources: Home, T Longships See Ships Lookfar Also known as: Sanderling [Iffish, WoE] Looms See Weaving Lorbanery Titles: Isle of Silk Sources: Hort Town, FS; Lorbanery, FS Lord of Felkway Also known as: Felkway, Lord of Sources: The Dragon Council, OW Lord of Gont Also known as: Gont, Lord of, Prince of Gont, Lord of the Isle Lord of Metama on Ark Also known as: Metama, Lord of Sources: Palaces, OW Lord of O Also known as: O, Lord of Sources: The School for Wizards, WoE (a) Lord of Re Albi Also known as: Re Albi, Lord of Sources: The Shadow, WoE; Ogion, T; Bettering, T; Finding Words, T; The Master, T Lord of the Western Land Also known as: Western Land, Lord of the Sources: Darkrose and Diamond, TfE Lords of Way Also known as: Way, Lords of Sources: The Masters of Roke, FS; Dragonfly, TfE Lore of Paln Also known as: Pelnish lore Sources: Sea Dreams, FS; Dolphin, OW; Rejoining, OW (a) '"Most of our art of Summoning comes from the Pelnish Lore. Thorion was a master of it… The Summoner of Roke now, Brand of Venway, won't use any part of his craft that draws from that lore. Misused, it has brought only harm. But it may be only our ignorance that's led us to use it wrongly. It goes back to very ancient times; there may be knowledge in it we've lost."' [Dolphin, OW] Lore-books See Books Losen Titles: King of the Inmost Sea [The Finder, TfE] Lossow Also known as: Losso Sources: The School for Wizards, WoE Lost Rune See Bond Rune Lotin Inland village or town by the river Ar in the east of Gont; near Medu and Chodur Sources: Frontispiece map, T Loto-shell Discs of loto-shell decorate the prow of the Osskilian longship Ged takes from Orrimy Related entries: Decorative arts Low Torning Westernmost township of the Ninety Isles, looking out towards Pendor. Barley is grown there and there are groves of the red-flowering pendick-tree. Ged is briefly their wizard when they are threatened by Yevaud, the Dragon of Pendor Sources: The Dragon of Pendor, WoE; Hunted, WoE Lowbough Merchant of Easthill in the west of Havnor; competitor of Golden in the chestnut business Sources: Darkrose and Diamond, TfE
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