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A glossary of people, places & objects in Earthsea Now showing glossary items starting K Kaheda Also known as: River Kaheda Sources: Bettering, T; Home, T '…the placid, silvery Kaheda.' [Home, T] Kahedanan Inland village by the river Kaheda in Middle Valley in the south of Gont. It lies downriver from Lissu, upriver from Oak Village and near Round Hill Sources: Frontispiece map, T; Home, T; Winter, T Kalessin Titles: The Eldest Sources: The Stone of Pain, FS; Kalessin, T; Tehanu, T 'Its head, the colour of iron, stained as with red rust at nostril and eye socket and jowel, hung facing him, almost over him. … It did not move. It might have been crouching there for hours, or for years, or for centuries. It was carven of iron, shaped from rock -- but the eyes, the eyes he dared not look into, the eyes like oil coiling on water, like yellow smoke behind glass, the opaque profound, and yellow eyes watched Arren.' [The Stone of Pain, FS] Kaltuel Medium-sized island in the southerly end of the West Reach, near Simly and Near Kaltuel Sources: The Dragons' Run, FS Kameber Also known as: Kameber Rock Sources: Mending the Green Pitcher, OW Kamery Small island on the east of the Inmost Sea, south of Ilien and near O; nearest of the eastern islands to Roke Sources: The Shadow, WoE Kapperding Scarp Rocky slope with a cave near Ten Alders in the northeast of Gont Sources: Warriors in the Mist, WoE Karego-At Large, wealthy main island of the Kargad Lands in the north east of Earthsea; capital is Awabath, location of the Godking's court. Other cities include the old capital, Hupun [Voyage, ToA] Kargad Lands Also known as: Eastern Isles, Kargad Empire, the Four Lands, Empire of the Sky Related entries: Priest-Kings; Legal and punitive systems; War; Religion and the afterlife; Place of the Tombs; Reincarnation Kargish The language of the Kargad Lands. It is dissimilar to those spoken in the Archipelago, being closest to Osskili, though its eventual derivation (like all Earthsea languages) is from Old Speech. The Kargish dialects spoken on Atuan, Karego-At and Hur-at-Hur appear to be mutually comprehensible. Few even among highly educated Archipelagans speak any Kargish, and vice versa; Seserakh of Hur-at-Hur did not know there was any language besides Kargish Sources: A Description of Earthsea, TfE Related entries: Language Further information on KargishKargish architecture A typical Kargish town is built of yellow clay brick with red tile roofs and is walled around with overhanging battlements, a single gate and watchtowers at each of the four corners. Houses in the desert of Hur-at-Hur have thick walls with window slits Sources: The Western Mountains, ToA; Palaces, OW Related entries: Building materials; Houses, town Kargs Also known as: Hoary Men, Eastern peoples Sources: Dragonfly, TfE '…they are a savage people, white-skinned, yellow-haired, and fierce, liking the sight of blood and the smell of burning towns.' [Warriors in the Mist, WoE/Palaces, OW] Kebas Coastal village or town in the southwest of Gont, near Essary and the islet of Kameber Sources: Frontispiece map, T Kedun Coastal village or town lying on an unnamed inlet in the northwest of Gont, near Tutok Bay and Oskres Sources: Frontispiece map, T Keep of Kalessin Island in the Dragons' Run with sheer basalt cliffs three hundred feet high; named the Keep of Kalessin by dragons. Possibly constructed by Kalessin or another dragon, or a natural rock formation [The Dragons' Run, FS] Keksemt Moors Large area of bleak rolling moorland in the interior of the island of Osskil, bounded by the Mountains of Os in the north and the coast around Neshum in the south; described as bare, brown and treeless. Though crossed by several tracks, it appears to lack habitations, apart from the Court of the Terrenon Sources: Hunted, WoE; The Hawk's Flight, WoE '…over the low brown hills that went on houseless and treeless and changeless, clear to the sunwashed winter sky.' [The Hawk's Flight, WoE] Kemay Little coastal village, a fishing port on a headland in the north-west of Gont, near Tutok Bay. Home to the Woman of Kemay Sources: Going to the Falcon's Nest, T Kember Also known as: River Kember Sources: Dragonfly, TfE Kembermouth Prosperous walled port city at the mouth of the River Kember in the northwest of Way; it lies two days' journey from Westpool Sources: The Shadow, WoE; Dragonfly, TfE Keor Titles: Prince of Enlad Sources: Hort Town, FS Kest See Yarrow Ketoleko Inland village or town lying on an unnamed river in the west of Gont, near Var Sources: Frontispiece map, T King Cock belonging to Heleth. The other chickens are named Red Bucca, Brown Bucca, Grey, Leggings, and Candor. Missing when Ogion moves into the Old Mage's House, presumably killed by a fox Sources: The Bones of the Earth, TfE King of All the Isles Also known as: King of Earthsea, King of the Western Lands Sources: The Masters of Roke, FS (a); The Dolphin, T; A Description of Earthsea, TfE; Palaces, OW '"But so runs the prophecy of the Last King, and therefore someday one will be born to fulfil it. And Roke will recognize him, and the fleets and armies and nations will come together to him. Then there will be majesty again in the centre of the world, in the Tower of the Kings in Havnor." ' [The Masters of Roke, FS] Related entries: Government King of Earthsea See King of All the Isles King of the Western Lands See King of All the Isles King's Council Hundred-member council voting on laws and taxation in the Archipelago, which meets in the throne room of the New Palace in Havnor City. Instituted by Lebannen and presided over by Sege. Councillors are selected by the king to serve for terms of 2-3 years (possibly repeated), and include noblemen and women, princes, merchants, guild masters, wizards, islandwomen, army and sea captains, poets and scholars. Speeches are limited to two minutes using a sandglass [The Dragon Council, OW] Related entries: Government King's Courts of Law After the restoration of the Archipelagan monarchy in 1051, the king's law courts recommence meeting to judge serious cases, including murder. Such cases are tried at Gont Port on Gont, so presumably the king's law courts are distributed across the islands ruled the King of All the Isles, rather than located on Havnor Sources: Winter, T; The Master. T King's guards Part of the guards of Havnor City during the reign of Lebannen; their organisation is unclear, but a gate captain and lieutenants (including Yenay) are mentioned. Their uniform includes a fine harness, and they are armed with swords and bows Sources: The Dragon Council, OW Related entries: Soldiers King's House See New Palace King's Island See Havnor King's Rune See Bond Rune King's Tale Tale of Ged's travels in the Kargad Lands and the finding of the Ring of Erreth-Akbe, presumably composed by Lebannen Sources: Dragonfly, TfE Knife See Dagger Komokome Small elongated island in the eastern North Reach, north of the Allernots, near Sort and Chemish Kopp Small island in the East Reach, near Korp, Apso and Holp Sources: The School for Wizards, WoE Koppish Small, elongated, inhabited island in the East Reach, near Sneg and Iffish; it has small villages Sources: The School for Wizards, WoE; The Open Sea, WoE '…first raised land off the southernmost cape of Koppish. Over the waves they saw cliffs of stone rise like a great fortress. Seabirds cried wheeling over the breakers, and smoke of the hearthfires of small villages drifted blue on the wind.' [The Open Sea, WoE] Kornay Tiny island in the easternmost region of the East Reach, near Gosk Sources: The Open Sea, WoE Korp Small westernmost island of the East Reach, near Kopp. An Islandwoman of Korp serves on the King's Council at the time of The Other Wind Sources: The School for Wizards, WoE; The Dragon Council, OW Korry Coastal village or town in the northwest of Gont; it lies on an unnamed inlet Sources: Frontispiece map, T Kossil Titles: High Priestess of the Godking Sources: The Prisoners, ToA; Light under the Hill, ToA; Names, ToA 'Kossil had no true worship in her heart of the Nameless Ones or of the gods. She held nothing sacred but power. The Emperor of the Kargad Lands now held the power, and therefore he was indeed a godking in her eyes, and she would serve him well. But to her the temples were mere show, the Tombstones were rocks, the Tombs of Atuan were dark holes in the ground, terrible but empty. She would do away with the worship of the Empty Throne, if she could. She would do away with the first Priestess, if she dared.' [Light under the Hill, ToA] Kurremkarmerruk See Master Namer
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