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A glossary of people, places & objects in Earthsea Now showing glossary items starting A Acastan Spells Spells of unknown purpose, one of which is said to be made powerless by the Emanations of Fundaur (see Black Well of Fundaur). The spell was rewoven by Heleth and Ogion Sources: The Bones of the Earth, TfE Accounting & mathematics Also known as: Mathematics Sources: Mending the Green Pitcher, OW; Darkrose and Diamond, TfE; A Description of Earthsea, TfE (a) '…she found her son in the counting room going through ledgers. She looked at the pages. Long, long lists of names and numbers, debts and credits, profits and losses.' [Darkrose and Diamond, TfE] Accursed-sorcerers See Dark Folk Acre Unit of area used in Earthsea; as with other imperial measures, presumably silently translated from the actual unit Sources: Lorbanery, FS Acting While plays and the theatre are not directly mentioned, Tenar likens herself to 'an actor enjoying her role'a, suggesting that acting is recognised in the Archipelago and/or the Kargad Lands. Acting may form part of a chanter's performing songs or a teller's telling tales, or may be a separate discipline. Street shows of an unspecified nature are mentioned in Havnor City Sources: The Dragon Council, OW (a) Agnen Also known as: Rune of Ending Sources: The Dry Land, FS; Winter, T '…with his staff he drew in lines of fire across the gate of rocks a figure: the rune Agnen, the Rune of Ending, which closes roads and is drawn on coffin lids.' [The Dry Land, FS] Related entries: Runes Aihal See Ogion Aimal See Aiman Aiman Also known as: Aimal Sources: A Description of Earthsea, TfE Akambar Titles: King of Earthsea Sources: The Masters of Roke, FS; The Finder, TfE; A Description of Earthsea, TfE Akaren Eldest of the family of dyers on Lorbanery, mother of Sopli. An old grey-haired woman, with reddened eyes, ragged clothes, a dirty wrinkled face and muscular thin arms stained with dyes, she is driven mad by the loss of her powers so that she shouts her true name aloud; Ged renames her [Lorbanery, FS] Albatross Fifteen-year-old girl, one of the Children of the Open Sea (raft people), described as pretty; married to Bluecrab Sources: The Children of the Open Sea, FS Alchemy Magical transmutation of materials, usually into gold; apparently practised at the School of Wizardry on Roke, but no details are given Sources: Orm Embar, FS Alder Also known as: Hara [Mending the Green Pitcher, OW] Alder of Semel Cattleman in Purewells village near Oraby on the High Marsh of the island of Semel; relatively wealthy but tight-fisted. With his wife Tawny, he has several children Sources: On the High Marsh, TfE Ale See Beer Alembic See Retort Allage Inland village or town lying near an unnamed river in the southwest of Gont; upriver from Essary Sources: Frontispiece map, T Allernots Also known as: The Allernots Amia River in the Western domain of Havnor island; it runs by Glade Sources: Darkrose and Diamond, TfE Ammaud Male dragon, brother of Orm Irian; referred to by Lebannen as a chief among dragons [The Dragon Council, OW] Amrun Town in the South Reach with a market where slaves are sold Sources: Magelight, FS Amulets See Talismans Andanden Also known as: Mount Andanden Sources: On the High Marsh, TfE; Palaces, OW (a) Andaur A woodcutter in the Gontish tale, the story of Andaur and Avad, who cut down a great oak which cried out in a human voice Sources: Finding Words, T Andrad Medium-sized, hilly northern island, near Orandrad and the Andrades; it lies north of Gont. Exports include fleecefell Sources: The Hawk's Flight, WoE; Hort Town, FS 'So he had … gone on and on, east by south, the hills of Oranéa faint to his right and the hills of Andrad fainter to his left, and before him only the sea…' [The Hawk's Flight, WoE] Andrades Group of small northern islands lying north of Andrad and south of the easterly islands of the North Reach; possibly also used to encompass the entire group, including Andrad and Orandrad. Exports include fine wine, fleecefell, and probably furs and ivories Sources: The Shadow, WoE; Mice, T; Dragonfly, TfE Anieb Also known as: Flag Sources: The Finder, TfE (a) '…thinking by his height he was a child, and then saw the small breasts. It was a woman. She was bald. Her joints were swollen knobs in her bone-thin limbs. … her thin body greyish and dark like the stones. Her chin and breasts were shiny with the spittle that ran from her mouth.' [The Finder, TfE] Animals Much of the wildlife mentioned is familiar. Animal species common to our world and Earthsea include goats, sheep, mountain sheep, cattle, oxen, horses, donkeys, mules, pigs, cats, dogs, mice, woodmice, field mice, voles, rats, moles, rabbits, hares, squirrels, polecats, ferrets, deer, boars, bears, polar bears (called icebear), lions, tigers, foxes, badgers, lions, bats, grey whales, whales, dolphins, spotted seals, otters, toads, frogs, lizards, tortoises, snakes, adders, vipers, chickens, sparrows, finches, pigeons, doves, ravens, crows, carrion crows, jays, swallows, larks, hawks, goshawks, sparrowhawks, marsh hawks, kestrels, ospreys, eagles, grey eagles, falcons, pilgrim falcons, vultures, owls, swans, ducks, gulls, murres, black-headed terns, sandpipers, sea-geese, (wild) geese, albatross, pelicans, petrels, herons, cranes, octopi, sharks, herrings, sea bass, haddock, pannies, eels, minnows, carp, trout, crabs, mussels, oysters, clams, barnacles, snails, anemones, spiders, scorpions, mites, weevils, wasps, bumblebees, bees, hornets, butterflies, dragonflies, mayflies, flies, moths, cicadas, crickets, ants, gnats, midges, fleas, silkworms, tent caterpillars, maggots and worms. Ivory is mentioned, but it's unclear whether it derives from elephants or some other tusked animal. Anthil The last female descendant of the House of Hupun, stranded as a baby on a sand bar near Karego-At (later called Springwater Isle) on the orders of the father of the Godking reigning during The Tombs of Atuan. She gave the half Ring of Erreth-Akbe to Ged. Her brother is Ensar Sources: Hunting, WoE; Voyage, ToA Aol Also known as: Forest of Aol Sources: The Masters of Roke, FS Apple Also known as: Hayohe Sources: A Bad Thing, T; Bettering, T; Home, T; Dolphin, OW Apprenticeship See Education Apso Islet in the western East Reach, near Kopp and Rolameny Ar Also known as: River Ar Sources: Warriors in the Mist, WoE; Frontispiece map, T '…the pools of the River Ar that like all Gontish rivers ran very quick and cold…' [Warriors in the Mist, WoE] Arcana of the Enlades One of two lore-books belonging to Heleth and later Ogion; the other is the Glosses of Danemer. Heleth is said to have got his lore-books from Ennas of Perregal. One of these books contains the spell of summoning of the spirits of the dead which Ged later uses with disasterous consequences Sources: The Shadow, WoE; The Loosing of the Shadow, WoE; The Bones of the Earth, TfE 'These books were very ancient, Ogion having them from his own master Heleth Farseer, and Heleth from his master the Mage of Perregal, and so back into the times of myth. Small and strange was the writing, overwritten and interlined by many hands, and all those hands were dust now.' [The Shadow, WoE] Archery Archery is used for military purposes in the Archipelago; archers defend the New Palace in Havnor City and the Armed Cliffs of Gont Port, and a band of archers on the king's warships are suggested for combating dragons. However, the arrows used by villagers from Ten Alders on Gont to fight off a Kargish raiding party in around 1012 are said to come from hunting bows. Lebannen mentions archery among his courtly accomplishments as a youth in Enlad, whether for military or hunting purposes is not stated. Ogion is mentioned making a longbow on Gont, presumably for shooting game. Warriors of the Kargad Lands are not described as carrying bows Sources: Warriors in the Mist, WoE; The Masters of Roke, FS; The Dolphin, T; The Dragon Council, OW Related entries: Weapons Archipelago Also known as: Western Isles, Hardic lands [The Great Treasure, ToA] Archmage Titles: Warden of Roke Sources: The Masters of Roke, FS; A Description of Earthsea, TfE 'Their master, the warden of Roke, the Archmage, is held to be accountable to no man at all, except the King of All the Isles: and that only by an act of fealty, by heart's gift, for not even a king could constrain so great a mage to serve the common law, if his will were otherwise. Yet even in the kingless centuries the Archmages of Roke kept fealty and served that common law.' [The Masters of Roke, FS] Ard Witch or sorcereress of Gont who taught Heleth; herself taught on Perregal by Ennas of Perregal [The Bones of the Earth, TfE] Arha See Tenar Arhada Also known as: Trees of the Grove Sources: Rejoining, OW '"Their leaves don't all turn in autumn, but some at every season, so the foliage is always green with a gold light in it. Even on a dark day those trees seem to hold some sunlight. And in the night, it's never quite dark under them. There's a kind of glimmer in the leaves, like moonlight or starlight. … As you go deeper in, it's more and more only the trees of the Grove. And the roots of those go down deeper than the island. Some are huge trees, some slender, but you don't see many fallen, nor many saplings. They live a long, long time."' [Rejoining, OW] Ark Small island in the Inmost Sea, adjacent to Ilien and part of that principality; described as rich with many cities, including Sesesry on the east coast. Ruled by the Lord of Ark Sources: The Shadow, WoE; The Masters of Roke, FS; On the High Marsh, TfE '…the two fair islands Ark and Ilien, towered and terraced with cities…' [The Shadow, WoE] Armed Cliffs Also known as: Gates of the Port Sources: The Dolphin, T; The Bones of the Earth, TfE 'The ship was passing between the Armed Cliffs, towering grim walls that seemed to lean above the sails. Bowmen on guard in little forts like mud-swallows' nests high on the cliffs looked down at them on deck…' [The Dolphin, T] Armour Archipelagan armour of the period of Maharion was of gilt bronze; little is known about later styles. The band of Kargish warriors who attack Ten Alders wear heavy defensive gear including bronze helmets and greaves, breast-plates of heavy leather and shields of wood and bronze. The Godking's soldiers are distinguished by red-plumed helmets. Court dress for Kargish warriors during the time of the High King is silver mesh armour interwoven with feathers, with plumed headdresses Sources: Warriors in the Mist, WoE; Selidor, FS; Palaces, OW; The Dragon Council, OW Armouth Coastal area at the mouth of the river Ar in Northward Vale in the east of Gont; in some sources, also a town or village. Hundreds of Kargish invaders were massacred on the beaches here in around 1012 [Warriors in the Mist, WoE] Arren See Lebannen Arrendek See Lebannen Arrins Small island in the southerly end of the West Reach, near Near Kaltuel and west of Ensmer Arrow, the See Heart of the Swan Art See Decorative arts Art magic The greatest arts of magic: changing, naming, summoning and patterning. A subset of the high arts, art magic was practised only by (male) wizards after Archmage Halkel's decree of 730 Sources: A Description of Earthsea, TfE Aspen Also known as: Erisen Sources: Ogion, T; Finding Words, T; The Master, T; Tehanu, T 'She had thought him, on the morning of Ogion's death, to be a young man, a tall, handsome youth with a grey cloak and a silvery staff. He did not look as young as she had thought him, or he was young but somehow dried and withered.' [Finding Words, T] Astowell Also known as: Lastland [The Open Sea, WoE] Ath Great mage-scholar of ancient times. Compiled the Book of Names and presumably invented the Pendulum of Ath. Lived at one time at Ath's House on the island of Pody, before going into the west via Pendor to fight the great dragon Orm, in which confrontation he died -- according to the legends of Paln, on the island of Ontuego Sources: The Finder, TfE; A Description of Earthsea, TfE; Palaces, OW; Dolphin, OW '"That---so we say on Paln---is the very question Ath asked Orm a thousand years ago, in the ruins of Ontuego. 'Can a dragon lie?' the mage asked. And Orm replied, 'No,' and then breathed on him, burning him to ashes… But are we to believe the story, since it was only Orm who could have told it?"' [Dolphin, OW] Ath's House Old two-storey, stone house with a courtyard at the end of a lane in Telio on Pody, in which the mage Ath once stayed; originally a handsome house with high-ceilinged, elegant rooms, it was very dilapidated at the time of 'The Finder' [TfE] Sources: The Finder, TfE Atnini Small island off Hur-at-Hur in the Kargad Lands. Ruled by the Godking from Karego-At until it is conquered by the Hur-at-Hur warlord Thol, around ten years after the restoration of the Archipelagan monarchy Sources: Palaces, OW Atuan Also known as: Holy Land Sources: The Wall around the Place, ToA; The Western Mountains, ToA Atwah Titles: Twin God, God-Brother Sources: The Wall around the Place, ToA; Rejoining, OW Aurun See Lips of Paor Avad Character in the Gontish tale, the story of Andaur and Avad, about a woodcutter, Andaur, who cut down a great oak which cried out in a human voice Sources: Finding Words, T Awabath Titles: the Sacred City, the Holy City Sources: The Wall around the Place, ToA; A Description of Earthsea, TfE; Palaces, OW Ayeth Also known as: Sunbright [On the High Marsh, TfE] Ayo In the Dark Years, lives in Woodedge village on Havnor isle; one of the women of the Hand; a short woman with dark frizzy hair, she is described as a wise woman; very poor but generous. Mother of Anieb and sister of Mead [The Finder, TfE] Azver Titles: Master Patterner, Azver the Patterner, Lord Patterner, Master of the Grove, Lord Azver Sources: The Rowan Tree, FS; Dragonfly, TfE (a); Mending of the Green Pitcher, OW (b) '…the Master Patterner, who lived within the Grove and seldom or never came forth from it. His hair was yellow as butter; he was no Archipelagan. … Such had been the Master Patterner ten years ago, a sword-begirt, red-plumed young savage from Karego-At… a tall man and fair, with long fair hair, and strange green eyes…' [The Rowan Tree, FS]
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